Lofting
When creating the salt shaker in this project we used the lofting tool. We started with a NURB Primarive Circle that would outline the body of the shaker. We made four evenly spaced primative circles and a normal circle on top of each other. To make the outline into 3D, we used the lofting tool by going to Surfaces>Loft. The finishing touch for this was to close the bottom by selecting the bottom curve and selecting Surfaces>Planar.
Revolving
To make the cup in this project, we needed the help of the revolve tool. First, we drew a profile curve in the shape we wanted the cup to be. Next, we found the revolve tool by going to Surfaces>Revolve with the curve selected. This repeated the curve multiple times around the axis to create the 3D cup shape. When doing this step we had to make sure that the curve was drawn on the y-axis so the cup would be standing up.
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